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201 lines (165 loc) · 5.72 KB
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/*
Harmony SASE Public API
The YAML for Harmony SASE Public API.
API version: 2.3.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package perimeter81sdk
import (
"encoding/json"
)
// checks if the ApplicationStatusResponseResult type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ApplicationStatusResponseResult{}
// ApplicationStatusResponseResult struct for ApplicationStatusResponseResult
type ApplicationStatusResponseResult struct {
// Response status code
StatusCode *int32 `json:"statusCode,omitempty"`
// Endpoint to get the resource if exists
Resource *string `json:"resource,omitempty"`
// Failure reasons
Reason []string `json:"reason,omitempty"`
}
// NewApplicationStatusResponseResult instantiates a new ApplicationStatusResponseResult object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewApplicationStatusResponseResult() *ApplicationStatusResponseResult {
this := ApplicationStatusResponseResult{}
return &this
}
// NewApplicationStatusResponseResultWithDefaults instantiates a new ApplicationStatusResponseResult object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewApplicationStatusResponseResultWithDefaults() *ApplicationStatusResponseResult {
this := ApplicationStatusResponseResult{}
return &this
}
// GetStatusCode returns the StatusCode field value if set, zero value otherwise.
func (o *ApplicationStatusResponseResult) GetStatusCode() int32 {
if o == nil || IsNil(o.StatusCode) {
var ret int32
return ret
}
return *o.StatusCode
}
// GetStatusCodeOk returns a tuple with the StatusCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ApplicationStatusResponseResult) GetStatusCodeOk() (*int32, bool) {
if o == nil || IsNil(o.StatusCode) {
return nil, false
}
return o.StatusCode, true
}
// HasStatusCode returns a boolean if a field has been set.
func (o *ApplicationStatusResponseResult) HasStatusCode() bool {
if o != nil && !IsNil(o.StatusCode) {
return true
}
return false
}
// SetStatusCode gets a reference to the given int32 and assigns it to the StatusCode field.
func (o *ApplicationStatusResponseResult) SetStatusCode(v int32) {
o.StatusCode = &v
}
// GetResource returns the Resource field value if set, zero value otherwise.
func (o *ApplicationStatusResponseResult) GetResource() string {
if o == nil || IsNil(o.Resource) {
var ret string
return ret
}
return *o.Resource
}
// GetResourceOk returns a tuple with the Resource field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ApplicationStatusResponseResult) GetResourceOk() (*string, bool) {
if o == nil || IsNil(o.Resource) {
return nil, false
}
return o.Resource, true
}
// HasResource returns a boolean if a field has been set.
func (o *ApplicationStatusResponseResult) HasResource() bool {
if o != nil && !IsNil(o.Resource) {
return true
}
return false
}
// SetResource gets a reference to the given string and assigns it to the Resource field.
func (o *ApplicationStatusResponseResult) SetResource(v string) {
o.Resource = &v
}
// GetReason returns the Reason field value if set, zero value otherwise.
func (o *ApplicationStatusResponseResult) GetReason() []string {
if o == nil || IsNil(o.Reason) {
var ret []string
return ret
}
return o.Reason
}
// GetReasonOk returns a tuple with the Reason field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ApplicationStatusResponseResult) GetReasonOk() ([]string, bool) {
if o == nil || IsNil(o.Reason) {
return nil, false
}
return o.Reason, true
}
// HasReason returns a boolean if a field has been set.
func (o *ApplicationStatusResponseResult) HasReason() bool {
if o != nil && !IsNil(o.Reason) {
return true
}
return false
}
// SetReason gets a reference to the given []string and assigns it to the Reason field.
func (o *ApplicationStatusResponseResult) SetReason(v []string) {
o.Reason = v
}
func (o ApplicationStatusResponseResult) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ApplicationStatusResponseResult) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.StatusCode) {
toSerialize["statusCode"] = o.StatusCode
}
if !IsNil(o.Resource) {
toSerialize["resource"] = o.Resource
}
if !IsNil(o.Reason) {
toSerialize["reason"] = o.Reason
}
return toSerialize, nil
}
type NullableApplicationStatusResponseResult struct {
value *ApplicationStatusResponseResult
isSet bool
}
func (v NullableApplicationStatusResponseResult) Get() *ApplicationStatusResponseResult {
return v.value
}
func (v *NullableApplicationStatusResponseResult) Set(val *ApplicationStatusResponseResult) {
v.value = val
v.isSet = true
}
func (v NullableApplicationStatusResponseResult) IsSet() bool {
return v.isSet
}
func (v *NullableApplicationStatusResponseResult) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableApplicationStatusResponseResult(val *ApplicationStatusResponseResult) *NullableApplicationStatusResponseResult {
return &NullableApplicationStatusResponseResult{value: val, isSet: true}
}
func (v NullableApplicationStatusResponseResult) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableApplicationStatusResponseResult) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}