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Defensive Buildings

Defense production provides defensive systems around your base. Each area of production addresses a specific area of defense.

Cameras

Cameras provide you with information on incoming players to your base.

Dogs

Dogs attack only one time in the second round. They are powerful against Melee units (as the Security System is for Range units).

Defense Troops

These troops defend by attacking after the first round and cannot be killed.

Emergency

The Emergency hospital revives a small percentage of your troops. This is applied once after the fighting has ended.

Security System

An advanced security system for Range units (as Dogs are for Melee) that attacks in even numbered rounds, starting at round two to round six.

Hiddden Mines

A first line of defense, using splash damage triggered at the first round only.