Defense production provides defensive systems around your base. Each area of production addresses a specific area of defense.
Cameras provide you with information on incoming players to your base.
Dogs attack only one time in the second round. They are powerful against Melee units (as the Security System is for Range units).
These troops defend by attacking after the first round and cannot be killed.
The Emergency hospital revives a small percentage of your troops. This is applied once after the fighting has ended.
An advanced security system for Range units (as Dogs are for Melee) that attacks in even numbered rounds, starting at round two to round six.
A first line of defense, using splash damage triggered at the first round only.