One of the ideas behind this library was to create differentiable geometry. We need to solve Quadratic Error Functions for Dual contours (#15). In addition we may save some time by using Oct Trees, but I am unsure how these behave on the GPU and if there are known algorithms for meshing of Oct Trees.
One of the ideas behind this library was to create differentiable geometry. We need to solve Quadratic Error Functions for Dual contours (#15). In addition we may save some time by using Oct Trees, but I am unsure how these behave on the GPU and if there are known algorithms for meshing of Oct Trees.