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神楽島 — Kagura Island

和风悬疑、时间循环、Yith 神话、owner-directed soul runtime。

kagura-island 是 NeonRP 当前最完整的 soul-native 模板之一。它保留 orchestrator 路由器外壳,但只要根目录存在 playthrough.json + souls/, 运行时就会进入 M18 的 world-agent -> active souls -> world-agent 包装流程。

Template Layout

kagura-island/
├── runtime_contract.json      # router shell; live soul wrapper still engages
├── playthrough.json           # copied into <game>/.neonrp/playthrough.json
├── agents/                    # world-agent + functional sub-agents
├── game/                      # world truth owned by world-agent
└── souls/                     # 8 full soul folders (M16 schema)

Runtime Reading

  • world-agent is the sovereign orchestrator.
  • active_souls in playthrough.json define which soul instances think this turn.
  • Souls are isolated actors. They do not share folders and do not directly own world state.
  • Final player-facing narration still closes through world-agent.

This means Kagura is not a peer mesh. It is an owner-directed actor set with a single world close boundary.

Soul Layout

Every soul folder follows the committed M16 bundle shape:

  • soul.json — machine identity envelope
  • soul.md — prose-facing soul charter for authoring / alignment
  • persona/*.json — structured traits, motivations, values, relationships
  • background/*.md — history, origin, secrets
  • character/*.json — visible profile, stats, inventory, status
  • rules/*.md — roleplay guardrails for that soul
  • short-term-memo/ and long-term-memo/ — memory stores
  • trajectory/ — action trail
  • agents/manifest.json — internal specialist roster contract

Current engine path still resolves each soul as one consolidated runtime agent synthesized from agents/manifest.json + persona/. The six specialist entries remain the soul-internal contract, not six always-live runtime peers.

Player Binding

The human player is already fixed at setup through game/meta/roster.json and playthrough.json. In Kagura this is kakaru for the committed Dream 1 run. The world-agent must not ask the player to choose a character again.

What This Template Demonstrates

  • Soul folders as first-class runtime assets
  • World truth vs soul truth separation
  • Owner-directed orchestration instead of peer democracy
  • Off-stage soul continuity with explicit folder state
  • A concrete soul.md + persona/*.json split for roleplay authoring