Skip to content

Latest commit

 

History

History

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

README.md

⛩ Stoneford — WorldLines Flagship World

Language: English · 简体中文 · 日本語 · 한국어

Stoneford

A grey-fog northern river port. Classic-fantasy TRPG · d20 dice · 10-agent multi-agent village.

Stoneford is the flagship example that ships with WorldLines — a complete, playable town with NPCs, quests, a dungeon, and siege mechanics, orchestrated by a multi-agent society.

▶ Play online (no install) →

How to play

# Local TUI
neonrp tui --from examples/orch/stoneford

# Claude Code / MCP — open Claude Code inside this directory
@world-agent 开始游戏

The village — a multi-agent society

Stoneford is a living village: a world-agent at the centre orchestrates a society of domain agents, each owning part of the world. Only the world-agent has a trigger; every other agent is dispatched by it via task(), each with its own isolated context.

world-agent (Orchestrator)        — reads state · routes · merges patches · narrates · archives
├── rpg-world-builder             — world map, regions, factions
├── rpg-story-narrative           — main story + rumours
├── rpg-town-agent                — town navigation, NPCs, shops, guild, inn
├── rpg-dungeon-agent             — dungeon exploration
├── rpg-combat-referee            — d20 combat resolution
├── rpg-rules-referee             — rule lookups & checks
├── rpg-clock-keeper              — time, schedules, world clock
├── rpg-world-evolution           — long-term world change
└── rpg-character-agent           — NPC minds: intent, memory, dialogue

This is the village structure in practice: the world remembers, NPCs have their own minds, and every turn is an orchestrated society of agents rather than a single prompt.

What's inside

  • T001 Stoneford — the starting town: guild, general store, inn, docks
  • T004 — a second settlement: chapel, appraiser, herb shop, tavern
  • D001 Moss Tomb — a 4-room dungeon
  • Quests — the missing in the mist · the howl before the moss tomb · caravan escort
  • Combat — d20 + ability modifiers + status effects

Stoneford gameplay — arriving in the mist

Key files

File Role
game/agents/manifest.json the 10-agent manifest (ids, roles, read/write scopes)
game/meta/run_state.json world state (location, time, last action)
game/meta/game-start.json opening narration + initial read list
game/towns/*/ town data: NPCs, quests, facilities, maps
game/dungeons/D001/ dungeon layout, rooms, encounter & loot tables
game/rules/combat_rules.md d20 combat rules
agents/*/ · .claude/agents/* agent definitions (TUI + Claude Code mirrors)

License

Stoneford is AGPL-3.0. Fork it, mod it, ship your own world. The WorldLines engine (neonrp) that runs it is a proprietary preview.

Stoneford is an original scenario co-authored by nikoloside, redoctober, and Claude, blending Eastern worldbuilding with Western medieval magic.