Commit c381851
Note the blocking texture-export TODO at its source
Diffuse/shading PNG export runs on the draw thread via the engine's
save_image (GL read + encode + write in one blocking call), freezing the
editor during export. Document the off-thread fix (read_pixels on the draw
thread, tiled, then encode in an IoJob) at the site so it is discoverable.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>1 parent e8c9804 commit c381851
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