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Is it possible to have the items from the instance_generator change voxel texture ID on spawn?
For example if i have a tree can i have the tree item change the value of the texture ID of nearby vowels? To create dirt patches from the grass voxels.
Is it possible to have the items from the instance_generator change voxel texture ID on spawn?
For example if i have a tree can i have the tree item change the value of the texture ID of nearby vowels? To create dirt patches from the grass voxels.