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After I start the quadruped robot, a LiDAR point cloud artifact appears in front of it. This artifact seems to be a residual shadow of the point cloud from objects directly ahead. As the quadruped moves, the residual shadow cannot be eliminated. Although it doesn’t affect localization, it does interfere with navigation. Has anyone encountered this issue before? Additionally, it should be noted that my setup includes Ubuntu 22.04, Isaac Sim 4.5.0, and Isaac Lab 2.1.1, with an NVIDIA RTX 3090 GPU and CUDA 12.4.
After I start the quadruped robot, a LiDAR point cloud artifact appears in front of it. This artifact seems to be a residual shadow of the point cloud from objects directly ahead. As the quadruped moves, the residual shadow cannot be eliminated. Although it doesn’t affect localization, it does interfere with navigation. Has anyone encountered this issue before? Additionally, it should be noted that my setup includes Ubuntu 22.04, Isaac Sim 4.5.0, and Isaac Lab 2.1.1, with an NVIDIA RTX 3090 GPU and CUDA 12.4.