Skip to content

SendChatMessage calls can be ignored when not waiting between calls #86

Description

@Fort-TM

If you call SendChatMessage successively without sleeping between calls, one of the messages won't be sent ingame. Something like

BetterChat::SendChatMessage("First message");
BetterChat::SendChatMessage("Second message");

the first message won't be sent. Adding sleep(200) between calls works, but I haven't seen this being mentioned anywhere

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions