I am seeing more and more timeouts when downloading assets, perhaps Mojang has changed some rate limits.
Similar observations have also been observed by other users: headlesshq/mc-runtime-test#82
The default values for these properties should get increased.
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Property<Long> ASSETS_DELAY = number("hmc.assets.delay"); |
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Property<Long> ASSETS_RETRIES = number("hmc.assets.retries"); |
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Property<Boolean> ASSETS_PARALLEL = bool("hmc.assets.parallel"); |
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Property<Boolean> DUMMY_ASSETS = bool("hmc.assets.dummy"); |
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Property<Boolean> ASSETS_CHECK_HASH = bool("hmc.assets.check.hash"); |
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Property<Boolean> ASSETS_CHECK_SIZE = bool("hmc.assets.check.size"); // < implied by check hash |
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Property<Boolean> ASSETS_CHECK_FILE_HASH = bool("hmc.assets.check.file.hash"); |
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Property<Boolean> ASSETS_BACKOFF = bool("hmc.assets.backoff"); |
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Property<Boolean> ALWAYS_DOWNLOAD_ASSETS_INDEX = bool("hmc.always.download.assets.index"); |
I am seeing more and more timeouts when downloading assets, perhaps Mojang has changed some rate limits.
Similar observations have also been observed by other users: headlesshq/mc-runtime-test#82
The default values for these properties should get increased.
headlessmc/headlessmc-launcher/src/main/java/io/github/headlesshq/headlessmc/launcher/LauncherProperties.java
Lines 62 to 70 in c99630e