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VulkanHelper

Progressive Monte Carlo GPU path tracer written in Slang and C++ using Vulkan.

5.9m splats Second image First image

Project features

  • Sphere primitives
  • Triangle primitives + OBJ loader
  • BSDF mmaterial support for ior and metallic
  • CPU BVH construction and GPU traversal
  • Lights
  • Gaussian Splat primitives
  • Progressve path tracing with temporal accumulation

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Monte Carlo GPU path tracer written in Slang and C++ using Vulkan

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