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test(e2e): refresh linux+win32 baselines with canvas mask
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test(e2e): mask WebGL canvas in layout snapshot for stability
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ci: Node24 actions env; win32 e2e baseline; playwright install in upd…
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ci: Node24 actions env; win32 e2e baseline; playwright install in upd…
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test(e2e): add Linux workspace-layout baseline from CI
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ci(e2e): install Playwright browser in snapshot update workflow
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test(e2e): linux baselines via CI; snapshot #workspace only
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ci: drop pnpm version 10 pin; use packageManager field
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test(e2e): commit visual baselines; mock+preview webServer; iOS CI
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test(e2e): commit visual baselines; mock+preview webServer; iOS CI
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feat(release): 2.1.0 — gaps whitespace, bridge host.*, CDN split, ada…
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chore: sync pnpm-lock after renderer-webgl dep cleanup
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chore: sync pnpm-lock after renderer-webgl dep cleanup
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chore(release): 2.0.1 — R15 scale, WebGL volume/volMa, demo mock fixes
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chore(release): 2.0.1 — R15 scale, WebGL volume/volMa, demo mock fixes
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release(v2): GA 2.0.0 — applyFeatures init, WebGL CI, API freeze, ADR…
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fix(review): rc.4 — WebGL parity, crosshair overlay, bridge origin, C…
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fix(csv-rest): exclude tests from tsc rootDir typecheck
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feat(v2): GA 2.0.0 — webgl default, setCrosshair link, R13 parity, br…
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feat(v2): V2-R13 port-parity tests, V2-MC3 demo smoke, CHANGELOG
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