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Plan 3D migration architecture #1

Description

@Hartwich

Goal

Create a technical plan for migrating Drift Racer to a 3D host view.

Codex Auftrag

Plan first; do not rewrite the game yet.

Focus

  • current 2D structure
  • recommended 3D rendering approach
  • required game-state changes
  • required asset/model placeholders
  • risks and incremental migration steps

Acceptance Criteria

  • Add a short markdown document under docs/ or the repo README.
  • Identify which files need to change in later implementation issues.
  • Do not rewrite the game yet.
  • npm run typecheck passes if code is touched.

Safety

Do not add copyrighted, unclear, or unreviewed third-party assets or content.

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    area:gameplayGameplay rules, mechanics, or player experience.area:hostShared host screen, rendering, or host UI.needs-designNeeds design direction before or during implementation.size:mMedium task.

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