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Add track/map selection model
area:controllerPhone controller UI or controller input.Phone controller UI or controller input.area:hostShared host screen, rendering, or host UI.Shared host screen, rendering, or host UI.area:serverServer-authoritative state, validation, or socket flow.Server-authoritative state, validation, or socket flow.size:mMedium task.Medium task.Status: Open.#4 In Hartwich/drift-racer;Add vehicle selection model
area:controllerPhone controller UI or controller input.Phone controller UI or controller input.area:hostShared host screen, rendering, or host UI.Shared host screen, rendering, or host UI.area:serverServer-authoritative state, validation, or socket flow.Server-authoritative state, validation, or socket flow.size:mMedium task.Medium task.Status: Open.#3 In Hartwich/drift-racer;Add minimal 3D track rendering prototype
area:gameplayGameplay rules, mechanics, or player experience.Gameplay rules, mechanics, or player experience.area:hostShared host screen, rendering, or host UI.Shared host screen, rendering, or host UI.size:lLarge task.Large task.Status: Open.#2 In Hartwich/drift-racer;Plan 3D migration architecture
area:gameplayGameplay rules, mechanics, or player experience.Gameplay rules, mechanics, or player experience.area:hostShared host screen, rendering, or host UI.Shared host screen, rendering, or host UI.needs-designNeeds design direction before or during implementation.Needs design direction before or during implementation.size:mMedium task.Medium task.Status: Open.#1 In Hartwich/drift-racer;