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  1. EngineInterface EngineInterface Public

    Backend-agnostic C++ engine architecture demonstrating interface-driven design, dependency inversion and modular system composition.

    C++ 1

  2. Pong Pong Public

    C++ arcade game built with SFML and SFMLEngine, demonstrating modular gameplay systems, collision handling, AI behaviour, and real-time input architecture.

    C++ 1

  3. SFMLEngine SFMLEngine Public

    Backend-agnostic modular C++ architecture implemented with SFML, demonstrating interface-driven design, scalable engine systems and reusable backend abstractions.

    C++ 1

  4. AI-Game-Controller AI-Game-Controller Public

    C++ artificial intelligence project exploring NeuroEvolution of Augmenting Topologies (NEAT) through an autonomous SFML platformer, demonstrating neural networks, evolutionary computation, and real…

    C++ 1

  5. SuperMarioWorldClone SuperMarioWorldClone Public

    A modular C++ platforming framework built on a reusable engine architecture, focused on platform simulation, layered application design, and future AI controller integration.

    C++ 1