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Conan Exiles Character Planner

By Crom! Plan a 3.0+ attribute build — attributes, perks, corruption, gear loadouts, and combat assumptions — without burning a Potion of Bestial Memory.

Run it

Open index.html. Or:

python3 -m http.server 8123

Then visit http://localhost:8123.

Tests

node tests/test-stats.js

What it knows

  • All 6 attributes and 5/10/15/20 perks (including corrupted Strength, Vitality, Authority)
  • Corruption per-point with mixed normal/corrupted tier unlocks
  • Live stat readout with perk and gear contributions broken out
  • Loadout tab — curated armor/weapons, encumbrance, weight class, custom modifiers
  • Combat assumptions — toggle below-50% HP, in combat, etc. for conditional perks
  • Build compare — diff core stats against another saved build
  • Templates — Tank, Berserker, Archer, Harvester, Follower Commander
  • JSON export/import — full build including gear (URL hash is attributes-only)
  • Multiple builds, shareable URL hash, no 60-point cap for modded servers
  • Offline PWA support via service worker

Data

Attribute data from the Conan Exiles wiki. Gear from wiki armor/weapon pages. Version tag: DATA_VERSION in data.js.

If a balance patch lands, open an issue or PR against data.js / gear.js.

Credits

Based on the original Conan Exiles Character Planner by felixpaniken. That project was a focused attribute-and-perk planner; this fork extends it with loadouts, gear, and build tooling while keeping the same vanilla-JS, no-build-step approach.

Recent updates

Enhancements added on top of the original planner:

  • Loadout tab — equip curated armor and weapons (Silent Legion, Voidforge, Skelos Cultist, legendaries, and more), with searchable slot picker and wiki links
  • Set bonuses — full-set rewards for Silent Legion, Voidforge, and Skelos Cultist
  • Encumbrance & weight class — light/medium/heavy/over load and armor weight class (auto or manual), including stamina regen penalties for heavy gear
  • Custom modifiers — add or subtract arbitrary stat bonuses (buffs, debuffs, food, etc.)
  • Combat assumptions — toggles for below 50%/25% HP, in combat, medium-or-lighter load, and attacking/blocking so conditional perks (Berserker, Precision Strike, Frenzy, etc.) show real numbers
  • Expanded perk math — more perks folded into the stat readout (Heavy Blows, Berserker, Combo Master, War Party, Defensive Posture, and others)
  • Unpicked perk warnings — header banner when tier 10/20 choices are still missing
  • Build compare — side-by-side stat diff vs. another saved build
  • Build templates — Tank, Berserker, Archer, Harvester, Follower Commander presets
  • JSON export/import — full build backup including loadout and assumptions (URL hash still shares attributes only, for backward compatibility)
  • Stats engine — computation moved to stats.js with unit tests in tests/
  • Curated gear datagear.js with DLC tags and wiki sources
  • PWA / offlinemanifest.json and service worker for local caching
  • Data versioningDATA_VERSION in data.js for tracking wiki/balance snapshots
  • Bug fix — gear picker modal dismiss (close button, scrim click, Escape) now works reliably

About

Fork of the original Conan Exiles Enhanced Character Planner by @felixpaniken

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