This GitHub profile is managed entirely through AI agents and automation systems. All commits, updates, and content management are orchestrated programmatically—I don't manually push or commit code here. This README serves as a portfolio snapshot of my professional background and capabilities.
I'm Faraz, a software engineer and AI automation builder who's been shipping products for over a decade. These days I'm focused on LuminaX Digital, where we help companies scale through AI automation, custom integrations, and intelligent systems design.
I finished my Master's in AI at Heinrich Heine University, where I researched adversarial attacks on explainable AI (spoiler: robustness is harder than it looks). I've worn a lot of hats: CTO roles, full-stack development, game dev, enterprise software, and now founder-operator building at scale.
What I'm up to:
- Growing LuminaX Digital (AI automation, workflow design, systems integration)
- Creating content on AI tools, automation architecture, and builder workflows
- Exploring agentic AI, LLM applications, and AI-driven business optimization
- Building in public and sharing what we learn along the way
- Playing basketball when I'm not shipping code
Things I actually enjoy working with: React and the modern frontend ecosystem, backend systems (Spring Boot, Node.js), cloud platforms (AWS, Azure, GCP), and deep work in AI/ML with LLMs, automation frameworks, and intelligent workflows.
Languages I speak: German and Dari natively, professional English, and I can get by pretty well in Spanish and Arabic. Currently butchering French as a beginner.
Languages: Python, Java, TypeScript, JavaScript, C#, C++
Frontend: React, Next.js, Vue.js, Angular, TailwindCSS, Three.js
Backend: Spring Boot, Node.js, .NET, Django
Cloud & Infrastructure: AWS, Azure, GCP, Docker, Kubernetes
AI/ML: LLMs, TensorFlow, PyTorch, OpenAI APIs, LangChain, n8n, automation frameworks
Databases: MongoDB, PostgreSQL, MySQL, Firebase
Other stuff: Unity, Unreal Engine, Blender (from my game dev days)
LuminaX - Founder & CEO (Present) Building a high-performance AI automation agency. Specializing in intelligent workflow design, business automation, and LLM integrations for SMEs and mid-market companies. Focus on leverage, recurring revenue models, and systems that scale.
SOPTIM AG - Software Engineer (Sept 2024 - October 2026) Working on cloud-based solutions for energy market stakeholders. Making sure critical infrastructure stays stable and efficient.
Multiple CTO Roles (2021 - 2024) Led technical strategy and digital transformation for several ventures across e-commerce, content platforms, and energy infrastructure. Built scalable platforms, managed tech budgets, and got hands-on with everything from Shopify to custom enterprise applications.
Adesso SE - Software Engineer (Oct 2021 - Mar 2024) Engineered Angular and Spring Boot solutions for corporate time-tracking and parking automation. Built secure internal tools that actually made people's jobs easier.
Nova Game Studios - Founder & CEO (2015 - 2019) Started my own game studio, developed and published "Two Men Dungeon" (local multiplayer game). Did everything: Unity3D development, 3D modeling in Blender, built the website, handled the release. It was a wild ride.
- Won the Gemini API Developer Competition
- Got first place at Jugend Forscht in Computer Science
- Master's thesis on adversarial attacks against explainable AI systems
- Led technical operations for 5+ companies simultaneously
- Building LuminaX Digital into a serious AI automation agency
I'm always down to talk about AI automation, business scaling, agentic systems, or tech in general. Hit me up if you want to collaborate, discuss automation architecture, or just connect.
Building AI systems that create real business value


