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PEAK Stamina Prototype

Notice:

This is an unofficial, fan-made project. I am not affiliated with, endorsed by, or sponsored by Team PEAK, Aggro Crab, or Evil Landfall. PEAK and all related trademarks/IP are property of their respective owners.

All icons and UI elements are hand-redrawn recreations of PEAK's icons. Nothing was extracted or ripped from the game's files.


I found PEAK stamina bar as a very fun game mechanic and wanted to explore how it works. So I recreated it inside Unity from scratch.

Stamina bar demo

Prototype includes

  • Hunger, Weight, Poison and Damage status effects.
  • You can drain the stamina by holding LSHIFT (simulates sprint).
  • There are buttons you can press to increase/decrease status effects.
  • Bar overflowing with status effects (up to a limit).

Game Engine

  • Unity 6.3 LTS (6000.3.10f1)

Try it out

You can play the prototype here: https://bloodassassin89.itch.io/peak-stamina-bar-prototype

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Recreation of PEAK stamina bar.

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