2D Documentation | 3D Documentation
ncollide-updated is a passively maintained fork of ncollide, a 2D and 3D collision-detection library for Rust.
API documentation is available for ncollide2d-updated and ncollide3d-updated.
This release requires Rust 1.89 or newer. Add either or both crates to your
Cargo.toml:
[dependencies]
ncollide2d-updated = "0.37"
ncollide3d-updated = "0.37"- Dynamic bounding-volume-tree broad phase
- Ball-versus-ball collision detection
- Plane-versus-convex-object collision detection
- Collision detection between arbitrary convex objects
- Compound geometries
- Ray casting
- Time-of-impact computation for objects without rotational movement (except compound versus compound)
And various traits for collision detectors and broad phase collision detection.