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优化连锁伐木相关判定
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feat: add Gradle build configuration and refactor XP handling for imp…
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chore: save workspace changes
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fix: update Mantle initialization to use world folder for data path
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修正一处描述错误
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feat: add Pickaxe Silk-Budding Amethyst and Pickaxe Mending Sculk Shr…
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Update OrangDomain version and refactor WorldProtector to use getWorl…
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fix: update PickaxeSilkSpawner logic for silk touch and sneaking cond…
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refactor: improve block replacement logic in PlacementWand to handle …
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refactor: streamline item handling in drop events to improve inventor…
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feat: implement needsTicking method for various classes to enable tic…
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feat: add "Shear To Inventory" adaptation for automatic wool pickup
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minor cleanup
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feat(placement): 重构放置魔棒功能以提升性能和兼容性 引入 Virtual
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feat(crafting): 添加可合成珊瑚方块的功能
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重构 Ticker 实现
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优化和修正引用
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fix(deconstruction): 修复物品分解配方数量问题
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refactor(api): 移除 TickedObject 构造函数并调整相关类
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fix(deconstruction): 修复物品分解配方数量问题
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fix(player): 修复玩家断开连接时的属性修改问题
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build(deps): 更新 ultimateadvancementapi-shadeable 版本- 将 com.frengor:ul…
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perf(spatial): 优化 Mantle 类的 IO 任务执行策略
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build(adapt): 添加 OrangDomain 支持并更新相关依赖
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哎我操我怎么把 VectorHandler SoundHandler BlockVectorHandler 删了
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